Alea¶
Dice / chance MIDlet used as the primary smoke title across embedded runtime validation.
| Field | Value |
|---|---|
| JAR | Alea.jar |
| Status | Playable |
| Avg FPS | ~0.00 (LCD counter stalled after first paints) |
| RMS | N/A (no store written in validation) |
| Touch | Pass |
| Keypad | Pass |
| Audio | Untested |
| TTFF | ~3.3 s |
| Session | ≥5 min sustained |
Validation history¶
E11-US001 — Continuous gameplay¶
- Launch succeeded; first frame OK.
- During ~301 s of keypad/touch input the accessibility LCD frame counter stayed at 6 (P2 frame continuity).
- Relaunch and post-session launch succeeded.
- No native crash.
E11-US002 — Relaunch lifecycle¶
- Repeated launch/stop cycles succeeded after PlatformBootstrap recovery fix.
- Occasional
frames=0/ launchFailed observed on a hop; host recovered withstopSession(noinvalidState(ready)).
E11-US003 — RMS¶
- Save root created under
Documents/JavaOne/Saves/<uuid>/. - No RecordStore written by this MIDlet during the suite.
Notes¶
Alea is playable for interaction testing, but do not treat it as a continuous-animation benchmark until frame continuity improves.